Tuesday, February 11, 2014
Felix Reiseberg discusses the Unity game engine and how he used it to create his hit game Awesome Zombie Sniper.
David Chappell discusses the reasons customers resist moving their data and applications to a public cloud.
Rich Dudley describes the challenge of cleaning customer data in order to maintain accuracy and consistency.
Sunday, January 26, 2014
Eric Lawrence created Fiddler while on the Microsoft Office team to help test and debug Clip Art downloads. In this interview, he describes the evolution of his project and how people use it today.
In this interview, Jon Skeet shares his experience developing an API for his Tetris clone - "Skeetrix" - and consuming that API from multiple UI clients.
Wednesday, January 15, 2014
In this interview, Gary Short describes data science, why it's important, and how we can use it to better understand the data we collect.
In this interview, Azure MVP Magnus Martensson describes the Global Windows Azure Boot Camp, which took place in nearly 100 cities around the world last year and his plans to make this year's event even bigger.
Saturday, January 11, 2014
Today, we celebrate 300 episodes with guests and friends from episodes 201-299.
Monday, December 23, 2013
Francis Cheung describes the work being done by his Patterns and Practices team, focusing on the latest version of Prism.
Javier Lozano describes his GeekShare project, which hosts online conferences, so attendees and speakers can exchange ideas without leaving home.
Sunday, December 15, 2013
Monday, November 04, 2013
Facebook engineer Alex Madjar has some strong ideas about education in the U.S. In this interview, he describes ways we could improve the system.
Sunday, October 27, 2013
Entrepreneur Dave Bernard has found success outsourcing programming tasks overseas. In this interview, he describes some of the challenges and what it takes to make outsourcing work.
Saturday, October 26, 2013
In this interview, author and trainer Dino Esposito discusses ways that software projects go bad, how we can identify projects on the wrong track, and what we can do about it
Friday, October 25, 2013
In this interview, Ido Flatow describes Fiddler and how he uses to improve his web applications.
Wednesday, October 16, 2013
In this interview, author and trainer Dino Esposito describes the limitations of responsive web design and some alternative approaches that will work well on both mobile and desktop clients.
In this interview, ALM Ranger Esteban Garcia describes the new features of Team Foundation Server 2013.
Sunday, October 13, 2013
Terri Willingham is the Central Florida Regional Director of the First Robotics program.
In this interview, Terri and some of her students describe the program and the robots they built for First competitions.
Wednesday, September 25, 2013
In this interview, editor and blogger Terrence Dorsey describes technical wiring and what it takes to be an effective blogger.
Kendall Miller, owner of Gibraltar Software, describes the challenges facing independent software vendors.
Friday, September 20, 2013
In this interview, Chris Love describes some of the challenges facing enterprise IT departments as they build and maintain web applications.
Wednesday, September 18, 2013
Drew Miller works on a team at GitHub building tools for Windows users. In this interview, he talks about the kinds of tests developers typically run, the kind they should be running, and what they should be thinking about to improve their testing.
Monday, September 16, 2013
In this interview, Rachel Reese describes how the Actor pattern is implemented in F# using Agents, allowing for better concurrency and parallelism.